hoi4 road to 56 equipment names

By default, each technology has a score of 1. As implied by the title, it changes the setting to the Cold War period, with start dates ranging from 1949 through to 1970. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. Battalions have a maximum speed no slower than 4, regardless of equipment, Last edited on 18 February 2023, at 20:36, https://hoi4.paradoxwikis.com/index.php?title=Equipment&oldid=60377, Play Additionally, incredibly important are the gridboxes representing technology tree branches. This has an effect on production efficency retention. Questions, Paradox But you have to go down the Confederate path. Statistics, stats, or equipment values are values that equipment types can carry. Highly immersive and strangely sombre, this music pack of over 600 songs (though not all are historically accurate) aims to create a certain atmosphere that reminds the player that hes leading millions to death, heartache, and immortal glory. For example in the base game we have infantry_equipment_1, etc. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. we didn't, only added techs have a different nomenclature. The wide world of HOI4 mods isa smorgasbord of mechanical tweaks and fiddles to choose from, adding new systems for AI, textures, music and more. If you have a related Youtube channel, enter the URL. Fully compatible up to the current version and all DLC. 517. Dont use this mod. This is how to use the add_equipment console command (v1.11). Well youre in luck! The distinction between small items and regular items is in equipment. Still want to play that favourite mod of yours butHoI4s latest update ruins your save game? All rights reserved. This item will only be visible in searches to you, your friends, and admins. If youve gotten rather entrenched in yourHOI4habits, the Country Roulette mod can be a handy way to break the mould and get a taste of more nations. Its also not recommended you use this mod while playing minor nations. There are several modifiers additionally, in order to make the AI take the cost, bonuses, and ahead-of-time into considerations. Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). This mod caught our eye recently via our Discord sever, as it appeared to offer a Victorian-era experience wrapped in Hearts of Irons shenanigans. If you spot a mistake then you are welcome to fix it. Never to trust the AI to have our best interests at heart, its time to take full control of the peace process through the Player-Led Peace Conferencemod. Additionally, XOR = { } is used to make the technology be mutually-exclusive with every technology specified within. Valve Corporation. The mod is still in relatively early days, and theres only dedicated content up to 1885. This can build up to the max level specified in the building definition itself. Were not sure about later versions at this time. Press question mark to learn the rest of the keyboard shortcuts. This is because porting Rt56 USA proved to be too much work. Waging war in the 19th century feels no different than waging war in the 20th, so theres still plenty of work to be done. Expanded Technology + Industry + Equipment, Literally read description if you want updates (use RT56). HOI4 releasable country tags Algeria - ALG Angola - ANG Azerbaijan - AZR Bahamas - BAH Bangladesh - BAN Belize - BLZ Bosnia-Herzegovina - BOS Botswana - BOT Burma - BRM Burundi - BRD Cameroon - CMR Central Africa - CAR Chad - CHA Confederacy of American States - CSA Congo-Brazzaville - RCG Cte d'Ivoire - IVO Croatia - CRO Dahomey - DAH allow_branch = { } is a trigger block that, instead, needs to be met in order for the technology to be visible. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. A sub-technology slot is defined with a containerWindowType with the name of "sub_technology_slot_0", with the last number being 0 for the first one, 1 for the second one, and 2 for the third one. Many of the factions will have their own unique decisions and focus trees. Of all the Paradox titles to deploy massive mods libraries, none might compare with the whopping collection of over 20,000Hearts of Iron 4Mods. Or do. Create an account to follow your favorite communities and start taking part in conversations. Please note that you must have the appropriate technology to receive the equipment. A simple technology folder definition looks like the following: In here, one important thing is the iconType representing the background, in this case called my_techtree_bg. DnD alignment: Lawful Good. This is because the buildings are set for states themselves, and implementing it otherwise can cause buildings to be lost if the state control goes to a country that doesn't have the building researched. These would be used for both regular and small items - in order to make small items be smaller by appearance, folder-specific sprite definition are required. Expert AIputs in a lot of behind the scenes work to make the AI a more challenging opponent for the players, specifically with the 1936 start with Historical Focus mode turned on. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. A Legacy version for Version1.9 and below playerscan be found here. This can be used to set these to be country-specific, such as the bicycle battalions for Netherlands and Japan, if they're within a hidden technology only set for specific countries in their history files or other effect blocks. If it's met, AI will also not be able to select the technology to research. Guide updated for NSB. A technology group is defined in /Hearts of Iron IV/common/technology_sharing/*.txt files, where each group is represented with a separate technology_sharing_group = { } block. The AI is more challenging, theres more breadth and depth of options, and generally speaking this an excellent historical immersion experience. The block contains technologies separated with whitespace characters, such as sub_technologies = { my_technology_1 my_technology_2 }. The player never sees the category for each technology, but it does have certain uses, including but not limited to: Technology categories are defined within a technology_categories = { } block within /Hearts of Iron IV/common/technology_tags/*.txt files, where each category is separated with whitespace characters, no other info being assigned to it. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. That container window would have to be located within the containerWindowType with the name of countrytechtreeview, defined within /Hearts of Iron IV/interface/countrytechtreeview.gui (not countrytechnologyview.gui), for technology folders and within the containerWindowType with the name of countrydoctrineview, defined within /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, for doctrine folders. Why fight WW2, when you can fight WW1 instead? Previously Chief Germanist for Green Man Gaming. If a technology doesn't have any other technology as a requirement using path in any folder where it's placed, then it must have a separate gridboxType definition within the folder's container window. in areas where the Paradox team may have glossed over. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. Similarly to technologies, the GUI file is very interconnected with the doctrine definitions. More than just extending the timeline to 1956, this mod peppers the entire world with greater detail and complexity. Join. If desiring to make multiple buildings be unlocked by the same technology, another enable_building = { } block can be set in the technology.The level within the technology cannot be higher than the building's max level set within the building definition itself. A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. Unique to equipment, this will also make the equipment icon be a copy from the technology icon, unless an equipment-specific icon was created in the GFX__medium format. Do ccs not work with mods? This item will only be visible to you, admins, and anyone marked as a creator. research_cost = 1 assigns the base research cost for this technology. If desiring to use a container of a sub-technology with a different index, sub_tech_index = 1 can overwrite it within the definition of the sub-technology itself. Fun fact, the developers of this mod have actually launched a Patreon to fund development of their from-scratch WW1 game, Fields of History: The Great War. Everything from new units and equipment, to new national Focus Trees (many borrowed from other mods that have done good work in this area), to expanding on the Law and Politics mechanics has been looked at. add_equipment [quantity] [equipment name] _equipment_ [level], add_equipment 1000 light_tank_equipment_1, For infantry with armored vehicles (1 to 3), Equipment of the tanks of the Great War (only 1), Lightweight air defense vehicles (1 to 3), medium-sized self-propelled artillery (1 to 3), Super-heavy anti-aircraft equipment (only 1). Sub-technologies where to position them in the tree, which GFX they use. Its a very deep well to dive into without a guide so heres ours, profiling the best of the bunch, with installation tips too. This item requires all of the following other items. The only way to add a country to a technology sharing group is to use the add_to_tech_sharing_group effect to do so. Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. These days it receives rare updates as most work now goes into R56. 429. Sometimes totally overhauling the game requires a subtle touch. A pathing automatically makes the latter technology require the former. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Alex Evans Alex is atabletop RPG story seeker and dice hoarder, believes all things are political, and is tragically, hopelessly in love with Warhammer 40k. This is a localisation key that gets assigned a value for each language within any /Hearts of Iron IV/localisation/ file. research_cost_coeff can be used to decrease the cost if needed: if this technology is researched, the technology it paths towards will have this cost multiplied by the research_cost_coeff. The technologies within are separated with any whitespace characters, such as XOR = { my_technology_1 my_technology_2 }. World News brings back the newspaper feature of Victoria II, giving a glimpse into the life of the average person during wartime. Espaol - Latinoamrica (Spanish - Latin America). How to use the add_equipment console This guide allows you to quickly spawn equipment in game. tiermaker.com. For comparison, a value of 1 is equal to 100 days worth of research assuming fully default research speed with no modifiers[1]. This mod will be the closest well get to a global geopolitical grand strategy set in contemporary times and its fantastic depth makes it an exciting if not eerie look at todays world. Ahead-of-time/technology boost icons the position on the box, the used font, the used GFX. Support Equipment is an example of a type of equipment. This is a customized, new and improved submod to the famous Road to '56 mod for Hearts of Iron IV, thus adding many more fun features to the aforementioned mod and to a game of Hearts of Iron IV itself. This information is usually found on each mods page as they usually list which mods they are able to run with. Note - all tanks now count as specialized equipment, so you must first ensure the variant is created in the tank designer then reference that tank's unique name as you would when adding any other specialized equipment. Kaiserreich asks the daring question of: What if Germany won WWI?. The visual appeal is impressive, as the custom models and graphics add true immersion to this other world. The GFX also decides the size. These sub-units are defined in /Hearts of Iron IV/common/units/*.txt files. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. In most cases, with "LEFT", it goes right for one unit, then goes vertically for as much as necessary, and finally continues right for as much as needed; with "UP" it goes down by one unit, goes horizontally for as much as needed, and then continues down towards the technology. However, if the folder has no small item defined in the interface file, then every single technology will use the regular item. 44. A small change, but an incredibly rewarding one when such battles as Stalingrad and Moscow are finally more representative of their real history counterparts. When a country unlocks a type of equipment while employing a matching design company, its bonuses will be attached to all variants of that equipment type. DISCLAIMER: Many of these mods have been since discontinued or abandoned. This mod adds many new features to the Road to '56, such as new leaders, new portraits, new political parties, new country names, and much more. You need to sign in or create an account to do that. This mod can trace its origin back to Hearts of Iron II. We immediately sent our resident HoI 4 mod guru, Timothy, to check it out and answer one simple question: Is End of a New Beginningthe Victoria 3 weve been looking for? If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. This comes in handy when you're just learning the mechanics of the game and want to have fun. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. For large items, usually the name of the technology is also shown on the tree without needing to see the description. With a keen focus on deepening historical accuracy with challenges for the player, this mod succeeds in bringing more life to this cacophony of death. This comes in handy when you're just learning the mechanics of the game and want to have fun. This command removes 100 of 'infantry_equipment_1'. Theamusingly accurate namedelivers on its promise. 82. r/hoi4. Not content to wait for Paradox to release content packs for various countries, The Road to 56 provides deep and sometimes quirky focus trees for dozens of countries overlooked by the base game. https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=58028, Play Reddit and its partners use cookies and similar technologies to provide you with a better experience. The menu for viewing the tree is defined within /Hearts of Iron IV/interface/countrytechtreeview.gui for technologies and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui for doctrines. After this, there are two types of experience costs that can be used: xp_boost_cost = 40 and xp_research_bonus = 1.5 can be used to make the technology be boosted by experience. There is a lot of depth here, and more on the way, as the modding team is looking to expand the map eastward past the plains and to the Atlantic coast, where we will see the Capital Wasteland and the Commonwealth of Boston represented as well. The mod will be automatically downloaded and will populate the mods section inHOI4s launcher. In general, a technologies file is laid out similarly to the following example: Each technology is hidden by default, requiring special code to be put within GUI. If you dont have Man the Guns, the mod will also cause some unexpected AI behaviour. It is only visible to you. This command is the exact same as the above command, but 'ae' (a shortened alias) is used, instead of the longer 'add_equipment'. All rights reserved. Adding icons, including the background or the stripes highlighting technologies. Additionally, this is also where sub-technologies are assigned. Youre usually left scrambling to sort out a great mess the AI has made for you, but at the same time, you can always put your nation in a terrible position, safe in the knowledge that youll be outta there long before unfriendly tanks roll into the capital. Each technology is located within /Hearts of Iron IV/common/technologies/*.txt files, within the technologies = { } block traditionally encompassing the entire contents of the file. Officially compatible up to Patch 1.9.3. The key for the name is the same as the folder's name, while the description is the name with _desc appended. HOI4 Console Commands Country Tags Hearts of Iron 4 Country Tags Find below a searchable list of all HOI4 country tags, for use with console commands such as the tag command. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Each country-scoped modifier is allowed to be put directly within the technology, and these will apply to the country after researching the technology. This is in addition to the technology's actual description, rather than overwriting it. As for the war itself, New England will secede first, then the states on the west coast and then New York and Pennsylvania. However, AI can still research technology even if it's hidden, so it should be made impossible to research manually if it's intended to be hidden. The position of the first technology in the branch, or rather the position of point (0, 0) in the coordinate system used to position the technologies in the branch. There is a legacy version here. This does allow making the names be country-specific by prepending it to the beginning, separated with an underscore. Here's an example of a technology-sharing group defined using all of these: Every single one of the above references is specified within defines and can be changed within a mod. If specified, then the group will only apply bonuses towards technologies located in these categories.is_faction_sharing = yes makes the technology sharing group only grant bonuses towards countries in the same faction and, vise-versa, receive bonuses only from countries in the same faction.

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